Triggers: Wild Capture

Section 4.A.4

These are keys which trigger upon the player throwing a Poke Ball in a wild battle.

  • "BeforeCapture" Triggers when the player is chooses to throw a Poke Ball, but before the ball is actually thrown.

  • "AfterCapture" Triggers after the player threw a Poke Ball and it successfully captured the target Pokemon.

  • "FailedCapture" Triggers after the player threw a Poke Ball and it failed to capture the target Pokemon.

Trigger Extensions: You may extend these keys with a species ID or a type ID to specify that they should only trigger when capturing a specific species, or species of a specific type. For example, "AfterCapture_PIKACHU" would trigger only when capturing a wild Pikachu, where "FailedCapture_ELECTRIC" would trigger only when you failed to capture any wild Electric-type.

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