> For the complete documentation index, see [llms.txt](https://lucidious89-tutorials.gitbook.io/deluxe-battle-kit-tutorial/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://lucidious89-tutorials.gitbook.io/deluxe-battle-kit-tutorial/deluxe-battle-kit-for-v21.1/deluxe-animations/animation-item-usage.md).

# Animation: Item Usage

Section 1.B

In newer games in the series, a simple animation plays when an item is used directly on an active battler during battle. However, Essentials is based on Generation 3 games and does not include this animation by default.

This plugin introduces a new animation for items used on battlers. It indicates that an item is being used. Here is an example:

<figure><img src="https://2153694798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FvzqYxbzoSOVtGkOgfRUQ%2Fuploads%2FGaAiwbitogBavyyG5nwK%2Fitem.gif?alt=media&amp;token=71a753eb-7a58-4360-be87-3596ca5e6d4e" alt="" width="382"><figcaption><p>Item animation on battlers.</p></figcaption></figure>

The battle text describing item usage has also been updated to specify which Pokémon the trainer uses the item on. This also applies to items used on party Pokémon rather than active battlers.

Items used on a Pokémon in the party do not show an animation. Instead, a sound effect indicates that an item is being used. Items that do not target a battler or Pokémon, such as Guard Spec. or the Poké Flute, play neither an animation nor a sound effect.
