Animation: Fleeing Pokemon
Section 1.C
Last updated
Section 1.C
Last updated
Typically, when a wild Pokemon "flees" from battle, such as with roamers or Safari Pokemon, there isn't any animation associated with this. The battle simply ends, and it's just implied that the Pokemon ran away.
This plugin introduces a new animation which is specifically used to animate these fleeing Pokemon. It's a simple animation, but it adds some more visual flair than a static still image that simply fades to black.
Here are some examples of this animation taking place:
Note, however, that there are other instances where this animation may be seen. This kit specifically introduces several new ways for wild Pokemon to flee from battle, most of which will be covered in detail elsewhere in this tutorial.
Here's an example of a wild Pokemon fleeing as part of the "raidStyleCapture" Battle Rule. More on this can be learned in the "Deluxe Battle Rules" section.
Here's an example of a wild Pokemon fleeing as part of a mid-battle script by utilizing the "wildFlee" Command Key. More on this can be learned in the "Mid-Battle Scripting" section.