Triggers: Battler Condition
Section 4.A.9
These are keys which trigger upon the battler undergoing some kind of change to its condition.
"BattlerHPRecovered" Triggers whenever a battler recovers HP for any reason.
"BattlerHPFull" Triggers whenever a battler recovers HP for any reason and it results in its HP being restored to full.
"BattlerHPReduced" Triggers whenever a battler's HP is reduced for any reason.
"BattlerHPCritical" Triggers whenever a battler's HP is reduced for any reason and it results in its HP falling to critically low levels (<= 25% of max HP).
"BattlerFainted" Triggers upon a battler's HP falling to zero and fainting.
"LastBattlerFainted" Triggers upon the last remaining Pokemon on a side falling to zero HP and fainting.
"BattlerReachedHPCap" Triggers upon a battler's HP reaching a specific threshold where it cannot fall any lower.
"BattlerStatusChange" Triggers upon a battler being inflicted with a status condition.
"BattlerStatusCured" Triggers upon a battler's status condition returning to normal.
"BattlerConfusionStart" Triggers upon a battler being inflicted with confusion.
"BattlerConfusionEnd" Triggers upon a battler snapping out of confusion.
"BattlerAttractStart" Triggers upon a battler becoming infatuated with another Pokemon.
"BattlerAttractEnd" Triggers upon a battler shaking off its infatuation.
"BattlerStatRaised" Triggers upon a battler's stats being raised by a number of stages.
"BattlerStatLowered" Triggers upon a battler's stats being lowered by a number of stages.
"BattlerMoveZeroPP" Triggers upon one of a battler's moves falling to zero PP either through using the move, or having it reduced by an effect.
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