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Deluxe Battle Kit Tutorial
  • Deluxe Battle Kit for v21.1
    • Deluxe Animations
      • Animation: Databoxes
      • Animation: Item Usage
      • Animation: Fleeing Pokemon
      • Animation: Mega Evolution
      • Animation: Primal Reversion
      • Animation: Shadow Pokemon
    • Deluxe Battle Rules
      • Rules: Battle Modes
      • Rules: Battle Visuals
      • Rules: Battle Audio
      • Rules: Editing the Player
      • Rules: Mega Evolution
      • Rules: Capturing Pokemon
      • Rules: Editing Wild Pokemon
    • Wild Boss Attributes
      • Attribute: Boosted HP
      • Attribute: Immunities
    • Mid-Battle Scripting
      • Trigger Keys
        • Triggers: Round Phases
        • Triggers: Battler Turns
        • Triggers: Item Usage
        • Triggers: Wild Capture
        • Triggers: Switching
        • Triggers: Megas & Primals
        • Triggers: Move Usage
        • Triggers: Damage Results
        • Triggers: Battler Condition
        • Triggers: End of Effects
        • Triggers: End of Battle
        • Triggers: Variable
        • Triggers: Choices
        • Triggers: Extensions
          • Extensions: User
          • Extensions: Frequency
      • Command Keys
        • Commands: Text & Speech
        • Commands: Audio & Animation
        • Commands: Utilities
        • Commands: Battle Mechanics
        • Commands: Battler Attributes
        • Commands: Battlefield Conditions
        • Commands: Extensions
      • Advanced Scripting
        • Advanced: Speech Utilities
          • Speech: General
          • Speech: Choices
          • Speech: Speakers
        • Advanced: Variable Utilities
        • Advanced: Storing Scripts
        • Advanced: Hardcoding
        • Advanced: Global Scripts
    • Example Battles
      • Examples: Wild Battles
      • Examples: Trainer Battles
    • Miscellaneous Utilities
    • Add-On Tutorials
      • Enhanced Battle UI
        • UI: Battler Info
        • UI: Poke Ball Shortcut
        • UI: Move Info
      • SOS Battles
        • SOS: Plugin Overview
        • SOS: PBS Data
        • SOS: Battle Rules
        • SOS: Mid-Battle Scripting
      • Raid Battles
      • Z-Power
        • Z-Power: Z-Moves
        • Z-Power: Ultra Burst
        • Z-Power: Animations
        • Z-Power: Battle Rules
        • Z-Power: Mid-Battle Scripting
      • Dynamax
        • Dynamax: Properties
        • Dynamax: Move Data
        • Dynamax: Form Data
        • Dynamax: Animations
        • Dynamax: Battle Rules
        • Dynamax: Mid-Battle Scripting
      • Terastallization
        • Terastal: Tera Types
        • Terastal: Tera Forms
        • Terastal: Animations
        • Terastal: Battle Rules
        • Terastal: Mid-Battle Scripting
      • Improved Item AI
        • Item AI: Handlers
      • Wonder Launcher
        • Launcher: Plugin Overview
        • Launcher: PBS Data
        • Launcher: Battle Rules
        • Launcher: Mid-Battle Scripting
      • Animated Pokemon System
        • Animated: Pokemon Sprites
        • Animated: Dynamic Sprite Effects
        • Animated: UI Sprites
        • Animated: Sprite Editor
        • Animated: Mid-Battle Scripting
      • Animated Trainer Intros
        • Intros: Trainer Sprites
        • Intros: Sprite Editor
        • Intros: UI Sprites
        • Intros: Battle Transitions
        • Intos: Mid-Battle Scripting
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  1. Deluxe Battle Kit for v21.1
  2. Deluxe Battle Rules

Rules: Mega Evolution

Section 2.E

These are rules related to Mega Evolution.

"wildMegaEvolution"

You can use this rule to flag wild Pokemon encountered in this battle as capable of using Mega Evolution if they are holding the appropriate Mega Stone, even though they don't have a trainer with a Mega Ring. Wild Pokemon will always Mega Evolve immediately upon being encountered, prior to any commands even being entered. This is entered as setBattleRule("wildMegaEvolution")

When this rule is enabled, the "disablePokeBalls" Battle Rule is also enabled. This will persist until the wild Mega Pokemon reaches its damage threshold and its Mega Evolved state ends. After which, Poke Balls will become useable again.

If the SOS Battles plugin is installed, the "SOSBattle" and "totemBattle" rules are ignored and turned off for this battle.

"noMegaEvolution"

You can use this rule to disable the ability to use Mega Evolution for certain trainers in this battle, even if they meet all the criteria otherwise. You can disable this for the player's side of the field, the opponent's, or for all trainers. This is entered as setBattleRule("noMegaEvolution", Symbol), where "Symbol" can be any one of the following:

  • :Player All trainers on the player's side will be unable to use Mega Evolution.

  • :Opponent All trainers on the opponent's side will be unable to use Mega Evolution.

  • :All All trainers on both sides in this battle will be unable to use Mega Evolution.

PreviousRules: Editing the PlayerNextRules: Capturing Pokemon

Last updated 10 months ago

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