Triggers: Round Phases
Section 4.A.1
These are keys which trigger during certain phases of a battle round.
"RoundStartCommand" Triggers at the start of the Command Phase, before any inputs or decisions are made.
"RoundStartAttack" Triggers at the start of the Attack Phase, after all selections have been made, but prior to any of them executing.
"RoundEnd" Triggers at the very end of a round, after everything has concluded, but before the next Command Phase begins.
Trigger Extensions: You may extend these keys with a number to specify a turn that they should trigger on. For example, "RoundStartCommand_2" would trigger only on the second turn.
Note that these particular triggers will always require an extension to indicate who to trigger them on. For more details, check out the "Extensions: User" section.
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