> For the complete documentation index, see [llms.txt](https://lucidious89-tutorials.gitbook.io/deluxe-battle-kit-tutorial/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://lucidious89-tutorials.gitbook.io/deluxe-battle-kit-tutorial/deluxe-battle-kit-for-v21.1/mid-battle-scripting/trigger-keys/triggers-battler-turns.md).

# Triggers: Battler Turns

These are keys which trigger during a specific battler's turn.

* <mark style="background-color:purple;">**"TurnStart"**</mark>\
  Triggers at the start of a battler's turn, before any of the commands entered for that battler's turn are executed.<br>
* <mark style="background-color:purple;">**"TurnEnd"**</mark>\
  Triggers at the end of a battler's turn, after all of its commands have been executed.

{% hint style="info" %}
Trigger Extensions: You may extend these keys with a number to specify a turn that they should trigger on. For example, <mark style="background-color:purple;">"TurnEnd\_4"</mark> would trigger only on the battler's fourth turn. You may also extend these keys with a species or type ID so that they may only trigger during the turn of a specific species or a species of a specific type. For example, <mark style="background-color:purple;">"TurnStart\_CUBONE"</mark> would only trigger at the start of a Cubone's turn, while <mark style="background-color:purple;">"TurnEnd\_ROCK"</mark> would only trigger at the end of a Rock-type's turn.
{% endhint %}
