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description: Section 7.A
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# Enhanced Battle UI

[**Eevee Expo Link**](https://eeveeexpo.com/resources/1472/)

[**PokeCommunity Link**](https://www.pokecommunity.com/threads/enhanced-battle-ui-dbk-add-on-v21-1.525837/#post-10793143)

[**Download Link**](https://www.mediafire.com/file/nz52dsrhpuuqhcl/Enhanced_Battle_UI.zip/file)

This plugin builds upon the Deluxe Battle Kit to add brand new elements to your battle UI. This aims to introduce various quality of life updates to the battle UI that is found in some of the modern generation of games, such as viewing details of moves, seeing the stat changes of all battlers, as well as any effects currently in play. This also adds a Poke Ball shortcut menu similar to the one found in _Pokemon Scarlet & Violet_, to quickly throw a Poke Ball in battle without having to open the Bag menu.

This plugin is broken down into three core parts - the Battler Info UI, the Poke Ball shortcut UI, and the Move Info UI. In the following subsections, I'll go into detail of each part and all the features they provide.

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<mark style="background-color:orange;">**Battle UI Prompts**</mark>

Because this plugin adds various new UI's to battles, button prompts for each UI has been added to the battle screen, depending on which UI is available to view.

![](https://2153694798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FvzqYxbzoSOVtGkOgfRUQ%2Fuploads%2FHPrLeyQH917zQSyBmGOC%2F%5B2024-05-02%5D%2009_33_06.295.png?alt=media\&token=d8ea4a97-3ee3-4da0-a4bb-78b9f9973720)  ![](https://2153694798-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FvzqYxbzoSOVtGkOgfRUQ%2Fuploads%2FrmdIPaTd2s7A0xl6FuWh%2F%5B2024-05-02%5D%2009_47_58.623.png?alt=media\&token=c33d23e4-4d9c-4a55-ae2e-a2e0e6fa5391)

The Battler Info UI is always accessed with the `JUMPUP` (A) key, while the Poke Ball shortcut and Move Info UI's are accessed with the `JUMPDOWN` (S) key, depending on whether you're viewing the command menu or fight menu. These button prompts will only display when it's possible to open their respective UI's, and will otherwise be hidden during move animations and such.&#x20;

However, you may control the display properties of these prompts with the `UI_PROMPT_DISPLAY` setting in the plugin file named `[000] Main`. If you wish to hide these prompts from displaying, you may set this to 0. If you'd like them to display, set this to 1. However, if you'd like the prompts to display but naturally hide after remaining idle on the command window for a few seconds, you may set this to 2. By default, this setting is set to 2.
